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Gaming

VALORANT Pacific Open kicks off with $20K prize pool

Ten teams from Taiwan, Thailand, Hong Kong, the Philippines, Indonesia, Malaysia, and Singapore will battle it out in the VALORANT Pacific Open for a prize pool of US$20,000.

Ten teams from Taiwan, Thailand, Hong Kong, the Philippines, Indonesia, Malaysia, and Singapore will battle it out in the VALORANT Pacific Open for a prize pool of US$20,000.

The qualifiers of the VALORANT Pacific Open will start on July 3. Winners from each qualifier will advance to the VALORANT Pacific Open Finals in mid-August.

Riot Games and Cyber Games Arena (CGA) have joined forces to host this series of regional tournaments. CGA is a leading esports event organizer from Hong Kong and Taiwan.

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Gaming

Tencent Sports taps Mineski Global for WUCL 2020

Tencent Sports has tapped Mineski Global for the Southeast Asian (SEA) qualifiers stage of the World University Cyber League 2020.

Tencent Sports has tapped Mineski Global  for the Southeast Asian (SEA) qualifiers stage of the World University Cyber League (WUCL) 2020. WUCL 2020 is one of the biggest esports tournaments for schools and students. It features the games Clash Royale, League of Legends, and PUBG Mobile.

Schools from the Philippines, Indonesia, Thailand, and Vietnam have the opportunity to send their teams to vie for honor and glory. The games began on June 28 and will run until July 9. Meanwhile, the finals will be from July 10-15.

“We’re excited to be spearheading this opportunity to provide aspiring student esports athletes a competition on an international stage. For many students, this will be a dream come true and, we hope, a life milestone for talented gamers,” Youth Esports Program (YEP) Director Marlon “Lon” Marcelo said in a press statement.

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Gaming

Kalaro esports platform to be launched in PH

Kalaro Software Architect Jun D. Lasco said the new platform aims to become the central hub for the fragmented esports industry.
Kalaro Software Architect Jun D. Lasco said the new platform aims to become the central hub for the fragmented esports industry.

A new esports platform and social networking app made by Filipinos for Filipinos will be launched in October. Called Kalaro, this platform aims to serve the needs of over 27 million gamers in the Philippines as the esports industry continues its tremendous growth in Southeast Asia.

Kalaro Software Architect Jun D. Lasco told Digital Life Asia that this central hub for esports entertainment and gaming tournaments seeks to address the pain points of esports athletes and brands.

“One of the main pain points is the fragmented esports industry, especially in Southeast Asia and similarly situated countries. This fragmentation and lack of order makes it extremely difficult to strengthen the industry’s full capacity. Some stakeholders consequently get the short end of the deal. For instance, player compensation and incentives, or brands not benefiting from their marketing investment,” Lasco said.